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Forum Home > Terulia Forum Service: Main > FFO/Terulia Updates > April 2012 |
April 2012 | |||
Grameramera | 11:45 PM on April 14, 2012 [ edited by Grameramera at 1:22 AM on 04-26-2012 ] | (+0/-0) | |
Group: Best Pony Posts: 893 Total: 1255 |
lots of bug fixes (Dr. Letha)
AI no longer casts Wall on walled enemies (Shane) separate database tables for - equipment profs/exp - ability profs/exp - character coloration & icons - inventory/equipment - quick select panel simplified unique icon handling - regenerated on login - stored in compressed format - removed character "registration" April 24: bug fix: new players don't start with full health (Dr. Letha) bug fix: Analyze effecting progress of "exp" bar (Dr. Letha) bug fix: allowance overriding GM-set spawn levels (Marcus) bug fix: NPC intro lists not loaded properly shop reset verb for balancers (Marcus) optimized turf saving/loading tree saving and loading April 25: bug fix: 0.1% durability for weapons (Marcus/Dr. Letha) non-forest trees individually saved when destroyed or regenerated turfs edited in-game written to database removed tile-specific perma-darkness removed proportional deforestation turf opacity saved/loaded _________________________________________ ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back. ./personal_problem.sh -q > /dev/null 2>&1 & |
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