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Fun Fact
Grameramera 12:51 PM on October 06, 2011 (+0/-0)
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Terulia's custom path generation system is a modified version of Metropolis-coupled Markov chain Monte Carlo (MCMCMC).
I just learned about this system during a lecture 15 minutes ago.

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ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back.
./personal_problem.sh -q > /dev/null 2>&1 &
 
Shane 1:31 PM on October 06, 2011 (+0/-0)
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That's pretty awesome, actually.

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SMUG.MOMENTAI
 
Dr. Letha 3:14 PM on October 06, 2011 (+0/-0)
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Shane wrote:
That's pretty awesome, actually.


I have to agree with this.

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Cea 5:16 PM on October 06, 2011 (+0/-0)

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MCMCMC HAMMER PANTSU

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A good player knows how to play his class. An elitist knows how to play everyone else's class.
 
JeebsLuvsPie 10:55 AM on October 07, 2011 (+0/-0)

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Marko Polo

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Grameramera 11:15 AM on October 07, 2011 (+0/-0)
Group: Best Pony
Posts: 893
Total: 1255
I forgot to mention, the main difference is that MCMCMC tries to find the "best" solution.
The dynamic map generator specifically tries to find one or more suboptimal solutions.

_________________________________________
ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back.
./personal_problem.sh -q > /dev/null 2>&1 &
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