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Forum Home > Terulia Forum Service: Main > FFO/Terulia Updates > August 2010  
August 2010
Grameramera 6:33 PM on August 13, 2010 [ edited by Grameramera at 12:35 PM on 08-23-2010 ] (+0/-0)
Group: Best Pony
Posts: 893
Total: 1255
bug fix: char representation doesn't update on job change/swap *
Mawkus, the Initiate trainer (Marcus) *
new players start without abilities *
Daros, the Novice trainer (Marcus) *

August 16:
bug fix: item stacking on tables *
all static barrels, pots, and dressers behave as low-quality permachests *
consolidated PC & monster versions of several status effects *
added support for passive armor effects *
HUD for containers / treasure chests *
- same as books w/ added "Take All" button *
quest items appear in chests *
- only visible to intended recipient *
support for monster/NPC lamp effect *
terrain-based speed variance *

August 17:
bug fix: rapid sleep cycling *
bug fix: queued warping broken in rare cases *
bug fix: unable to enter improvements via mouse *
bug fix: NPC text queue reset improperly in rare cases *
bug fix: insides of dynamic buildings not rendered in some cases *
bug fix: player-built container furnishings not saved/loaded properly *

August 18:
newbie side-quest: The Marsh Maiden

August 20:
bug fix: Pray doesn't effect mercs (Dean) *
bug fix: excessive experience cap messages (Dean) *
relative weapon profs >> effective weapon prof (Dean) *
- highest weapon profs >> 100% efficiency *
- 2nd tier weapon profs >> 80% efficiency *
- 3rd tier weapon profs >> 60% efficiency *
- all others >> 25% efficiency *
increased natural prof rate 40% (Dean) *
removed Fog, Life, and Rapid Strike *
removed linkage from Options *
NPCs phase out when killed *

August 21:
bug fix: crash when monsters with 0 gold value try to create items (Dean) *
automatic linkage with test forum *
exp system removed (Dean) *
- prof trainers removed *
- level automatically when prof requirements are met *
- level ties in rankings are broken by total profs *

addendum:
bug fix: crash when monsters with 0 gold value try to create items (Dean) *
automatic linkage with test forum *
exp system removed (Dean) *
- prof trainers removed *
- level automatically when prof requirements are met *
- level ties in rankings are broken by total profs *
MP bar flash >> auto prime attack *
mouse-walk through mercs (Dean) *

August 22:
bug fix: Swift Strike with 2-hand weapon *
hostile abilities used on non-enemies give 0 experience *
friendly abilities used on enemies give 0 experience *
reduced Saber strength effect 42% (Deshawn) *
removed increased prof rate per prof level *
can only Parry (skill) enemy attacks *
turf-casting gives 0 prof experience *

addendum:
bug fix: NPCs swarm dead PCs *
bug fix: Saber gradually decreases damage (Smith) *
bug fix: shields increase damage in most cases (Marcus) *
spawn chests despawn when HUD is closed *

addendum:
outlaw status wears off faster *

_________________________________________
ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back.
./personal_problem.sh -q > /dev/null 2>&1 &
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