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Forum Home > Terulia Forum Service: Main > FFO/Terulia Discussion > July 2011 updates discussion (pp 1 [2] 3 4) |
July 2011 updates discussion | |||
Elias | 3:02 AM on July 11, 2011 | (+0/-0) | |
Group: Members Posts: 128 Total: 253 |
people keep joking about how chakra allows you to do anything, and apparently it's one of the big reasons vurtex can raid ruins so early on. however the mantra debuff i'm a little sad about, i liked it being so powerful. since it's weak again now, do you think we could have the initial frontside lag be reduced or removed so it's easier to actually 'aim'?
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Cea | 3:04 AM on July 11, 2011 | (+0/-0) | |
Group: Not a Stupid Title Posts: 850 Total: 1990 |
Bob wrote:
reduced Chakra/Mantra prof effect 50% o prof effect.......... power........... im not sure.... i understand......... how are these the same thing............ _________________________________________ A good player knows how to play his class. An elitist knows how to play everyone else's class.
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Huelock | 3:09 AM on July 11, 2011 | (+0/-0) | |
Group: Members Posts: 336 Total: 491 |
reply to Elias:
Chakra doesn't save me from bulls or trolls, neither from ruins/wt second floor spawns. I don't think Vurtex uses chakra to heal himself while raiding ruins, it takes alot of cure gear to get chakra to heal a nice ammount, and cure gear inside ruins is suicide, also tyr raids ruins without chakra. reply to Cea: Your profs boost chakra's power by half of what it used to be. _________________________________________ |
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PcP | 3:30 AM on July 11, 2011 | (+0/-0) | |
Group: Members Posts: 118 Total: 214 |
@elias: it isnt a joke, Chakra really does allow you to do anything, given the right conditions. Wear 4 MW+ pure pieces with a decent chakra prof and watch as suddenly every mob you face turns into a laughing stock, aside from shades, images, and even ****ty little shadows start popping 200 dark 1's.
Last hosting I was wearing 4 fine pure pieces and 2 fine remedy pieces and I was solo running embers for spawn chests and slaying them in Shiva room. In fact, because chakra for 200 is so amazing, I was able to FIGHT (note not simply "survive") groups of 4 flayers with one to two ember wyrms without having to use a single hipot unless I got melee'd like twice in a row. And then the hi-pot was for like 2k. With all this, wanna know what I was mantraing for? 500-650 a use. _________________________________________ |
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Cea | 3:33 AM on July 11, 2011 | (+0/-0) | |
Group: Not a Stupid Title Posts: 850 Total: 1990 |
Bob wrote:
reply to Elias: when I was a bb I did full unholy and was chakra'ing for thousands of health you don't HAVE to use cure gear silly goose. I bet you a ton he's got full unholy and chakra himself for 2000 health. Full heal gear you're just being stupid now son.... _________________________________________ A good player knows how to play his class. An elitist knows how to play everyone else's class.
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deanbad | 8:52 AM on July 11, 2011 | (+0/-0) | |
Group: Members Posts: 1224 Total: 2374 |
I could understand the 50% reduction on mantra, but chakra was already so useless compared to mantra that I never even used it. It'd also have been nice if the 50% reduction only applied to the prof effect on health restored and not mana. It barely restored any mana to begin with.
_________________________________________ "Take this shipment of supplies to Gillian, and try not to murder anyone's parents along the way, alright?"
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CL | 8:14 AM on July 12, 2011 | (+0/-0) | |
Group: Members Posts: 96 Total: 127 |
Why no update on the champs? We pretty much agreed that if perma/spawn chests were removed that champs should get some sort of buff not only in terms of strength but also items.
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deanbad | 8:24 AM on July 12, 2011 | (+0/-0) | |
Group: Members Posts: 1224 Total: 2374 |
Been testing Manta and Chakra since the update. This most recent update was a bit harsh.
At level 25 I've got 570 max health with no health suffixes on. On average my Chakra is restoring 38 health and taking up about 1/10th of my stamina per use. Mantra is restoring about 90 health and using 1/5th of my stamina per use. What was the need to compound the stamina costs? Mantra I can understand since it's a support spell but Chakra was borderline useless prior to the update since Mantra restored so much more. With it restoring so little it's usless in the heat of a battle meaning it would be used after a battle when the monsters are dead, in which case you may as well use Mantra. Masters have the potential for more damage than knights long term but they're not a defensive class. Masters got thrown under the bus with this recent update. I think the nerf could have been handled slightly better. _________________________________________ "Take this shipment of supplies to Gillian, and try not to murder anyone's parents along the way, alright?"
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Grameramera | 8:33 AM on July 12, 2011 | (+0/-0) | |
Group: Best Pony Posts: 893 Total: 1255 |
reply to Jimmy Dean:
Neither of these is intended to be used in the heat of battle. _________________________________________ ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back. ./personal_problem.sh -q > /dev/null 2>&1 & |
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deanbad | 8:35 AM on July 12, 2011 | (+0/-0) | |
Group: Members Posts: 1224 Total: 2374 |
Grameramera wrote:
reply to Jimmy Dean: Why have both? Couldn't we just remove Chakra altogether? Seems like its only purpose is in unlocking Mantra if you compare the effect of both. _________________________________________ "Take this shipment of supplies to Gillian, and try not to murder anyone's parents along the way, alright?"
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Grameramera | 8:41 AM on July 12, 2011 | (+0/-0) | |
Group: Best Pony Posts: 893 Total: 1255 |
a preview of tonight's update:
+33% stamina drain from Mantra *o -40% Mantra health recovery *o +20% Mantra mana recovery *o _________________________________________ ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back. ./personal_problem.sh -q > /dev/null 2>&1 & |
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CL | 8:43 AM on July 12, 2011 | (+0/-0) | |
Group: Members Posts: 96 Total: 127 |
reply to Grameramera:
And what about champs? _________________________________________ |
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Grameramera | 8:45 AM on July 12, 2011 | (+0/-0) | |
Group: Best Pony Posts: 893 Total: 1255 |
reply to Blossom:
As someone already mentioned, level scaling will resolve this issue in time. _________________________________________ ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back. ./personal_problem.sh -q > /dev/null 2>&1 & |
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CL | 8:46 AM on July 12, 2011 | (+0/-0) | |
Group: Members Posts: 96 Total: 127 |
reply to Grameramera:
And what about natural profs? _________________________________________ |
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Grameramera | 8:46 AM on July 12, 2011 | (+0/-0) | |
Group: Best Pony Posts: 893 Total: 1255 |
reply to Blossom:
haven't gotten to that yet _________________________________________ ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
KingBlax: It's telling you to go outside, with no flash-light in the woods, and find a dead body, you eat dinner if you find 1. You die in the wilderness if you don't find 1 or at least bring something interesting back. ./personal_problem.sh -q > /dev/null 2>&1 & |
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Huelock | 12:21 PM on July 12, 2011 | (+0/-0) | |
Group: Members Posts: 336 Total: 491 |
reply to Grameramera:
Basically you wanna make masters use potions and be walking ethers? _________________________________________ |
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Darlute | 12:11 PM on July 13, 2011 | (+0/-0) | |
Group: FFO Admin Posts: 194 Total: 552 |
Bob wrote:
reply to Grameramera: Man its gotta suck when you're forced to use the same thing all melee's use. sucks when ffo isn't easy huh haha _________________________________________ Corporate D.M
Killing FFO, one quack at a time ;) |
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Huelock | 4:07 PM on July 13, 2011 | (+0/-0) | |
Group: Members Posts: 336 Total: 491 |
reply to Darlute:
Sucks when you have to do the same if you have the worst defence rate and dodge. _________________________________________ |
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Darlute | 4:10 PM on July 13, 2011 | (+0/-0) | |
Group: FFO Admin Posts: 194 Total: 552 |
I agree that's why I play Knight :D
_________________________________________ Corporate D.M
Killing FFO, one quack at a time ;) |
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Sinsie | 4:14 PM on July 13, 2011 | (+0/-0) | |
Group: Once Stabbed A Pony Posts: 232 Total: 682 |
Wouldn't it be easier if we just turned chakra and mantra into the black belt versions of pray and meditate?
Except instead of affecting parties, they just affect the user alone and recover HP/MP/Stamina faster than Pray or Meditate can. And give them the same recoils as Pray and Meditate. I don't see anyone abusing Meditate in-battle so I'm sure this would work fine but that's just me. _________________________________________ |
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