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Banned again
Shane 4:37 PM on February 28, 2011 (+0/-0)
Group: King of the Bidoofs
Posts: 1146
Total: 1856
reply to Kefka13:

There are plenty of methods to finding someone; the FFO world is rather small, so you could just run around and find someone eventually. I used to do it all the time to steal from someone with my Ninja. I actually remember the instance you are talking about, and that was, in fact, Tyrael's room-mate; it is not their fault that you choose to trust someone that lives in the same room as Tyrael.

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SMUG.MOMENTAI
 
Kefka13 4:38 PM on February 28, 2011 (+0/-0)
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Posts: 3
Total: 3
Yes but not everyone can use that same advantage of finding someone just by looking at another computer on the other screen its an advantage noone else has is the point

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Shane 4:41 PM on February 28, 2011 (+0/-0)
Group: King of the Bidoofs
Posts: 1146
Total: 1856
reply to Reap:

I am not thinking of it to defend Tyrael. If I were admin, I would probably have banned him at some point because of how much he tries to provoke people into getting bans, which I believe is bad to the community.

At the very simplest of the matters, you killed someone 4 times when they made no out-right hostile action towards you that is within the game's parameters.

You are trying to argue that the deathchest was clearly "yours" - which is just a construct of ownership that can not be proved. In fact, it would be easier to prove that the deathchest belonged to no one and was free game than to prove that the deathchest belonged to whoever killed Tyrael.

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SMUG.MOMENTAI
 
Shane 4:43 PM on February 28, 2011 (+0/-0)
Group: King of the Bidoofs
Posts: 1146
Total: 1856
reply to Kefka13:

Almost everyone is capable of that sort of advantage. Countless times I've messaged people on MSN or something asking about the whereabouts of someone else. This is not much different from looking at someone else's screen. The issue you are talking about is not that he got your location but that you chose to trust someone that divulged your location.

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SMUG.MOMENTAI
 
PcP 4:48 PM on February 28, 2011 (+0/-0)
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Posts: 118
Total: 214
[2) Spam-killing is NOT acceptable. Killing, lifing, killing, lifing, killing again does not count as the target is not forced to accept a life prompt. However, killing a non aggressive target (one who has not struck first) more than 3 times in the span of an hour will not be tolerated. If a player is not fighting back and you continue to keep up the killing the next hour (up to six kills in two hours), this will also count as spam-killing and will not be tolerated. Simply put, don't try to stick to the limit, PvP is a part of the game but absolutely ruining the game for someone in this manner is not acceptable. There are enough people in the game that your focus does not need to be on a select few.

To clarify, if you see a lot of PvP action going on between two sides, don't go standing nearby and let yourself become a victim. If you're afraid you might be targeted, openly state that you do not want to participate. If you have been fighting but wish to leave, don't stay in the area and if anyone sees you tell them you wish to leave and not fight back anymore.

A white wizard trying to Life his friends can still be targeted as it is still helping the enemy to some people. If you try to Life dead people take notice that you are putting yourself at risk of being killed for it and it counts as an aggressive act towards enemies.]

This black knight never said he didn't wish to fight, by going after that deathchest, he thereby knowingly put himself at risk by undertaking a task which he KNEW we wouldn't like, and view as hostile. By the spirit of this rule, the ban should be lifted effective immediately.

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Shane 5:02 PM on February 28, 2011 (+0/-0)
Group: King of the Bidoofs
Posts: 1146
Total: 1856
PcP wrote:
[2) Spam-killing is NOT acceptable. Killing, lifing, killing, lifing, killing again does not count as the target is not forced to accept a life prompt. However, killing a non aggressive target (one who has not struck first) more than 3 times in the span of an hour will not be tolerated. If a player is not fighting back and you continue to keep up the killing the next hour (up to six kills in two hours), this will also count as spam-killing and will not be tolerated. Simply put, don't try to stick to the limit, PvP is a part of the game but absolutely ruining the game for someone in this manner is not acceptable. There are enough people in the game that your focus does not need to be on a select few.

To clarify, if you see a lot of PvP action going on between two sides, don't go standing nearby and let yourself become a victim. If you're afraid you might be targeted, openly state that you do not want to participate. If you have been fighting but wish to leave, don't stay in the area and if anyone sees you tell them you wish to leave and not fight back anymore.

A white wizard trying to Life his friends can still be targeted as it is still helping the enemy to some people. If you try to Life dead people take notice that you are putting yourself at risk of being killed for it and it counts as an aggressive act towards enemies.]

This black knight never said he didn't wish to fight, by going after that deathchest, he thereby knowingly put himself at risk by undertaking a task which he KNEW we wouldn't like, and view as hostile. By the spirit of this rule, the ban should be lifted effective immediately.


I view Player's A existence as hostile to me. Therefore, I can kill him endlessly, because if he did not want to be hostile to me then he would not exist.

Grabbing someone's deathchest does not count as hostility within the game's parameters. Just because you happened to view it as hostile does not make it correct. If you dislike that the deathchest is free game, then you can make a suggestion to have it changed.

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SMUG.MOMENTAI
 
PcP 5:04 PM on February 28, 2011 (+0/-0)
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Total: 214
[A white wizard trying to Life his friends can still be targeted as it is still helping the enemy to some people. If you try to Life dead people take notice that you are putting yourself at risk of being killed for it and it counts as an aggressive act towards enemies.]

Grabbing someone's deathchest for them is obviously helping them.



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Magnus Sforzando 5:09 PM on February 28, 2011 (+0/-0)

Group: Straightest Man on FFO
Posts: 563
Total: 1339
The rule is plain as day if you ask me. So unless the person who tried getting the death chest hit you, it's a moot point.

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Shane 5:09 PM on February 28, 2011 (+0/-0)
Group: King of the Bidoofs
Posts: 1146
Total: 1856
reply to PcP:

Life can be a hostile skill by parameters of the game.

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SMUG.MOMENTAI
 
Reap 5:11 PM on February 28, 2011 (+0/-0)
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Posts: 88
Total: 105
reply to Magnus Gallant:

That second paragraph in rule two seems plain as day too. Don't walk into a hostile area and state that you don't want to fight. Neither of which he followed.



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PcP 5:12 PM on February 28, 2011 (+0/-0)
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Total: 214
If we're talking about parameters of the game and technicalities, then if someone in your party is attacking me and I come and kill the **** out of you then maybe I should be allowed to since you're the hostile target's buddy, and how do I know you're not helping him, telling them what I'm wearing, telling them where I might be at a given time, buffing him offscreen and such? Snagging someone's deathchest for them is just as bad as as lifing them.

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Magnus Sforzando 5:25 PM on February 28, 2011 (+0/-0)

Group: Straightest Man on FFO
Posts: 563
Total: 1339
Just don't kill someone more than 3 ****ing times in an hours or 6 in 2 (respectivley). HOW THE **** HARD COULD IT POSSIBLY BE???



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Reap 5:29 PM on February 28, 2011 (+0/-0)
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Posts: 88
Total: 105
reply to Magnus Gallant:

Just sit in argo and not boat to vorgardia when we don't want you getting your friend's chest or if you want to come to vorg don't sit at the docks.(I don't mean you but you as in tiplet's knight of course.) HOW HARD COULD IT ****ING BE.



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PcP 5:30 PM on February 28, 2011 (+0/-0)
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Reap's right, if the rules are to be interpreted properly.

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Locke 6:52 PM on February 28, 2011 (+0/-0)
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How is this any different than an actual different person doing the same thing for a friend? This happens all the time.

In the past we'd all try to grab it at the right moment, or kill the guy after he grabbed it, but now we're letting ourselves be lured into violating the spam-kill rule? If he came back after one, maybe it should've been obvious to you what was going to happen.

Come on Reap, you're not helping your position here. This looks like a clear violation of a rule to me and if you had been thinking it wouldn't have happened. I'm really starting to doubt whether Dean has been wrong in the past given how this topic is going.

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Signatures are SO last decade.
 
Reap 6:59 PM on February 28, 2011 (+0/-0)
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Posts: 88
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Locke wrote:
How is this any different than an actual different person doing the same thing for a friend? This happens all the time.

In the past we'd all try to grab it at the right moment, or kill the guy after he grabbed it, but now we're letting ourselves be lured into violating the spam-kill rule? If he came back after one, maybe it should've been obvious to you what was going to happen.

Come on Reap, you're not helping your position here. This looks like a clear violation of a rule to me and if you had been thinking it wouldn't have happened. I'm really starting to doubt whether Dean has been wrong in the past given how this topic is going.

So basically you're saying I have to give up the chest or I am banned?

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Locke 7:01 PM on February 28, 2011 (+0/-0)
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No, like I said, as we've done in the past, you try to grab it before the other player.

The only difference between you spam-clicking on it and him spam-clicking on it is that he knows the moment the character will spawn.

Also, you could've let it go and made a topic suggesting a change to the rules, rather than going ahead and knowingly violating a rule and then whining about getting banned for doing so.

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Signatures are SO last decade.
 
Reap 7:11 PM on February 28, 2011 (+0/-0)
Group: Members
Posts: 88
Total: 105
Locke wrote:
No, like I said, as we've done in the past, you try to grab it before the other player.

The only difference between you spam-clicking on it and him spam-clicking on it is that he knows the moment the character will spawn.

Also, you could've let it go and made a topic suggesting a change to the rules, rather than going ahead and knowingly violating a rule and then whining about getting banned for doing so.

Why should i have to resort to this bull****? He knew very well that I wanted that chest and deliberately walked into a hostile area without proposing that he didn't want to fight. You're basically trying to ban me for rule two without paying attention to the rest of rule two.

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Shane 7:13 PM on February 28, 2011 (+0/-0)
Group: King of the Bidoofs
Posts: 1146
Total: 1856
Reap wrote:
He knew very well that I wanted that chest


How dare you get banned for wanting a chest!

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SMUG.MOMENTAI
 
Magnus Sforzando 7:18 PM on February 28, 2011 (+0/-0)

Group: Straightest Man on FFO
Posts: 563
Total: 1339
Honest question.

Would it kill you inside to NOT spamkill another player? Would it make your day unliveable?

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